Forget Another Decade-Late Sequel: Here Are 7 Games That Actually Deserved A Comeback

By: The Story Decoder | 2026-01-01
Atmospheric Action RPG Adventure Singleplayer Experimental
Forget Another Decade-Late Sequel: Here Are 7 Games That Actually Deserved A Comeback
Alpha Protocol

1. Alpha Protocol

Man, Obsidian really tried something special here. This espionage RPG might have been a janky mess combat-wise, but its branching narrative and actual player choice and consequence systems were light years ahead of its time. You could genuinely screw up, and the game remembered. Forget your "choices matter" marketing spiel; Alpha Protocol delivered, making most modern RPGs look like choose-your-own-adventure books with only one ending. It deserved a polished sequel, not just cult status.
Binary Domain

2. Binary Domain

This game was a proper hidden gem, a third-person shooter with surprisingly robust squad mechanics and a surprisingly compelling story about robots, humanity, and AI. The voice command system, while janky, added a layer of immersion few games attempt today. Its destructible robot enemies were satisfyingly chunky, and the boss fights were genuinely epic. Instead of endless battle royales, imagine a modern shooter with this much heart and mechanical depth.
El Shaddai: Ascension of the Metatron

3. El Shaddai: Ascension of the Metatron

Visually, El Shaddai was a fever dream, an abstract art piece come to life with a compelling biblical-adjacent narrative. Its unique art direction and rhythm-based combat were a breath of fresh air. It wasn't about hyper-realism; it was about style and substance. In an industry obsessed with graphical fidelity over creative vision, El Shaddai reminds us that sometimes, pure artistic expression trumps polygon counts. A true visionary title.
God Hand

4. God Hand

PlatinumGames' spiritual predecessor to *Bayonetta* was a brutal, hilarious, and deeply satisfying beat 'em up. It was incredibly difficult, demanding mastery of its complex combat system, but every victory felt earned. No hand-holding, no endless tutorials, just pure, unadulterated skill-based brawling. Modern games often shy away from challenging players like this, preferring accessibility over depth. God Hand dared to be tough, and we loved it for that.
Enslaved: Odyssey to the West

5. Enslaved: Odyssey to the West

Ninja Theory crafted a stunning, character-driven adventure. Monkey and Trip's evolving relationship was the heart of this game, set against a beautifully rendered post-apocalyptic world. The platforming and combat were solid, but it was the emotional core and gorgeous art direction that truly shone. It proved that linear, focused narratives can still captivate without needing 200 hours of fetch quests. A sequel could have explored so much more.
The Saboteur

6. The Saboteur

This open-world game nailed its unique premise: Nazi-occupied Paris, where color slowly returns to districts as you liberate them. It was stylish, grimy, and had a fantastic sense of place. The stealth, explosions, and climbing were all solid. In an era of increasingly generic open worlds, The Saboteur offered a distinct visual hook and a compelling reason to explore. A modern iteration could truly shine without the last-gen technical limitations.
Cryostasis: Sleep of Reason

7. Cryostasis: Sleep of Reason

This first-person horror game was more about atmosphere and psychological dread than cheap jump scares. Its unique body-heat mechanic, forcing you to find warmth or freeze, added a constant, terrifying layer of vulnerability. The narrative, set on a derelict icebreaker, was unsettlingly good. While rough around the edges, it offered a truly innovative take on survival horror that many big-budget titles still haven't replicated.
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