1. Cyberpunk 2077
Okay, so the hype for this one was NEXT LEVEL, like, literally everyone was counting down. Then it dropped, especially on old-gen consoles, and it was a total glitchfest. We got broken promises, a buggy Night City, and performance issues that made it unplayable for tons of us. Even with all the patches and the anime, that initial sting of disappointment? Yeah, it still hits different. Hard pass on that launch trauma.
2. Anthem
BioWare, fam, what happened? This game had so much potential with the Iron Man-esque suits and flying around, but the grind was real, and not in a fun way. It was repetitive, had zero endgame, and felt super unfinished, like they rushed it out the door. The vision was cool, but the execution? Absolute whiff. We were promised a live-service epic, got a live-service flop instead.
3. Fallout 76
When they said multiplayer Fallout, we were all kinda hyped, right? But then it was just... empty. And buggy. And like, where were the NPCs? The story? It felt less like a new Fallout adventure and more like a janky survival game with a Fallout skin slapped on. The initial launch was a disaster, and honestly, even with fixes, it's hard to forget that initial betrayal. Big oof.
4. Marvel’s Avengers
We were all ready to assemble, but this game just disassembled our expectations. The combat was okay, but the endless grind for gear that barely mattered and the super repetitive missions just made it feel like a chore. Plus, the live-service model never quite clicked, and the content drops were too slow. It had the characters, but none of that superhero magic translated into gameplay. Total L.
5. Redfall
Arkane usually slaps, but Redfall? Nah, this one was a swing and a miss. It dropped looking and feeling super rough, with janky AI, a pretty bland open world, and just not enough of that signature Arkane creativity. We wanted cool vampire hunting, got a generic shooter that felt super unfinished and kinda boring. Definitely didn't hit the mark, even with friends.
6. The Day Before
Oh my god, this one was a meme before it even fully launched. The hype was built on literally nothing, with trailers that looked too good to be true, and guess what? They were. It was basically a scam, dropping in early access as a janky, empty mess, then getting delisted almost immediately. We were promised a survival MMO, got a quick cash grab. Wild.
7. Battlefield 2042
Battlefield used to be *the* squad experience, but 2042 felt like a downgrade in almost every way. Missing classic features, tons of bugs, and maps that just didn't flow right. The specialists thing was kinda weird too, felt like it lost its identity. It tried to do too much and ended up doing nothing well. Definitely not the Battlefield we knew and loved. What a mess.
8. Evolve
This game had such a cool premise: 4 hunters vs. 1 monster. The asymmetrical multiplayer was fresh, but the monetization was whack from day one. DLC characters and skins felt essential, and the player base just bled out super fast. It was fun for a bit, but that initial cash-grabby vibe and the quick decline in players made it tough to stick with. Died too soon, but kinda deserved it.