7 Games The Industry Slept On (And Why You Absolutely Shouldn't)

By: The Story Decoder | 2026-01-19
Dark Experimental Action RPG Adventure Singleplayer Narrative-driven
7 Games The Industry Slept On (And Why You Absolutely Shouldn't)
killer7

1. killer7

Man, Square in 2000 was on another level. Vagrant Story dropped this dense, intricate, and brutally intelligent RPG that barely sold. No random encounters, a combat system built around chaining attacks to specific body parts, and a narrative steeped in political intrigue and dark fantasy – all without a single shop. It was too complex for many, a hardcore action-RPG before the term was cool, proving that sometimes genius is just too far ahead.
Vagrant Story (2000)

2. Vagrant Story (2000)

Ubisoft actually remembered this gem? *Beyond Good & Evil* was always a cult classic, a beautifully crafted adventure with heart, humor, and a genuinely compelling sci-fi narrative. The original got overlooked because it wasn't *Prince of Persia* or *Splinter Cell*. This anniversary edition is a chance for new players to see what character-driven storytelling and exploration felt like before every map was clogged with icons. It's a reminder of what Ubisoft *could* be.
Beyond Good & Evil - 20th Anniversary Edition

3. Beyond Good & Evil - 20th Anniversary Edition

Before *Mass Effect* and *Dragon Age*, BioWare gave us *Jade Empire*. This action-RPG, set in a captivating wuxia-inspired world, offered genuinely impactful moral choices and a fluid combat system that let you master various martial arts styles. It felt fresh, distinct, and showcased BioWare's world-building prowess without being bogged down by sequelitis or microtransactions. It deserved a much bigger legacy than it got; a truly unique experience.
Jade Empire

4. Jade Empire

Ninja Theory proved they could do more than just hack-and-slash with *Enslaved*. This post-apocalyptic retelling of *Journey to the West* had stunning visuals, impeccable voice acting, and a surprisingly heartfelt story about two unlikely companions. It was a narrative-driven spectacle that unfortunately launched into a crowded market. The industry often overlooks games that prioritize character and story over endless open-world bloat, and this one paid the price.
Enslaved: Odyssey to the West

5. Enslaved: Odyssey to the West

Remember *Folklore* on the PS3? It was one of those early console exclusives that tried something different. Its dark, Irish-mythology-inspired world was gorgeous, and the mechanic of literally sucking souls out of defeated creatures to gain their abilities was incredibly unique. It felt like a grim fairytale come to life, but it got lost in the shuffle of bigger, louder releases. A true hidden gem that deserved a wider audience and perhaps a sequel.
Folklore

6. Folklore

IO Interactive, before *Hitman* became their sole focus, delivered *Freedom Fighters*. This game, where you lead a squad of rebels against a Soviet invasion of New York, was a masterclass in tactical third-person shooting and squad command. The premise was bold, the action intense, and the feeling of growing your resistance movement was incredibly satisfying. It's a shame it never got the widespread recognition or follow-up it deserved.
Up Next Before the Algorithms Knew: 12 Underrated Albums That Defined the Digital Era →